Tuesday, 24 January 2012

40k Battle and Updated Vampire's

Two posts in two days! What the hell is going on?

Game of 40k:

Well my regular gaming buddy Phil, sent me on a couple of pictures of our game of 40k the weekend before last. A classic Ork vs Guard match up, 1500pts each. I was playing a boy heavy Ork army (90 slugga's) supported by 3 deffkopta's, an eight strong Nob mob with a painboy and a Weirdboy, a Big Mek with a Shokk Attack Gun and a looted wagon with Boom Gun. I can't remember exactly what Phil ran, but there were definitely 3 sentinels, some snipers, a couple of platoons, a veteran squad in a chimera, three autocannon teams, three heavy bolter teams an a Leman Russ of some sort.

Phil's Deployment (with objective)
My Deployment, beginning my first turn (with objective)
We had a great game, despite the fact we were both fairly rusty with the rules having not played a game of 40k in a couple of months. I gave Phil a bit of a shock in the first couple of rounds with my Weirdboy warping the unit of Nobs up the board right into his lines. The painboy made the unit quite durable and they caused a lot of damage initially, but eventually weight of fire wore them down. By this stage two of my maxed units of boyz were almost on the Imperial Guard lines. But Phil stayed disciplined with his firing and eventually wiped out both boyz units. He eventually counter attacked in turn 5 with his veteran squad in the chimera for my objective. It would have been a drawn if the game finished on turn 6 but his chimera tank shocked the remaining boy unit to contest my objective in turn 7 and earned him a hard fought win.

I really enjoyed this game and about half way through thought I had a good chance to win it, but two mistakes really cost me. Firstly I just didn't have a enough anti-armour weapon's in my army. I had neglected to give any nobs power fists, and relied two heavily on the Shok Attack Gun and BoomGun to do the damage. While the Shok Attack Gun was decent (I managed to roll a str9 shot for 3 turns) and only rolled a double once, relying on the looted wagon with a BS of 2 to do a large amount of damage may not have been the best plan. Especially with the amount of terrain we had on the board. The second mistake was calling the Waaagh a turn too early, and not actually getting any of my ork units into CC. A rookie mistake made due to lack of game time with my boyz.

But a very enjoyable game over all and well done to Phil for staying the course and eking a win out of a hard fought game.

Vampire Counts:

So here is a quick update on the painting of my vampire counts. Firstly I did a quick basecoat and wash on the mounted vampires base. It was a basecoat of GW Khermi Brown followed by a heavy wash of Devlan Mud.

Inital work on the skelleton's
I have spent more time with the female vampire (stop snickering down the back!), focusing mainly on the reds. I have been experimenting with shading and highlighting with complementary colours.

Initial work on the red dress
Currently the closest to finished part of the dress
So the recipe so far looks like this:

1. Undercoat Black
2. Basecoat Vallejo Gory Red
3. Shade 50:50 mix of Vallejo Gory Red and Dark Green
4. Darkest Shadows Vallejo Dark Green
5. First Highlight 50:50 mix of Vallejo Gory Red and Livery Green.

The use of complementary colours to shade and highlight is only something I have recently come across but I think it's a very interesting technique and something I would really like to get to grips with.

Until next time.

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